Munchkin is a game that is "cool to hate." But, I must confess, it has a place in my collection, alongside 6 of its expansions. Yet day by day I find my like of the game diminishing, so, whats the verdict?
Design
Munchkin prides itself on its so called "quirky" art style. This it owes to John Kovalic, who has a web comic called "dork tower." And you can see the influence: the cartoonish, almost rushed drawing may work well for small-scale imagery on a webcomic, but on a card they have no text to hide behind: the design falls flat and leaves a messy looking game overall. I also hate the components, well, the cards. Other than a d6 (thats a six sided die for all you outsiders out there) the game provides little in the way of anything else. Not even a way to keep track of levels, a key feature of the game! For God's sake! It really feels like a ploy to sell you their stupid life-keeping stuff like dials and boards. The cards are uncomfortable to shuffle as well - not glossy enough.
Gameplay
The aim of the game is pretty simple: get to ten levels first. You do this by fighting monsters drawn from a pile of cards: you beat them, you get levels; you lose to them, bad stuff happens. This treasure and bad stuff varies. You are fully allowed to team up, trade with, and screw over other players on the board, however this sometimes falls a bit flat as the game seems to be extremely pro "cheating" and "double-crossing," however is extremely strict on some rules. Its like saying "Go crazy! Whoa whoa whoa! Trading a race card? Lets not get a little TOO crazy."
This is where I disagree mostly with people on Munchkin. Although, as you can see, I have a huge problem with the look of the game, the gameplay I think is actually a bit better than people take it for. I believe, although definitely not hard-core strategy, the game encourages alliances, showing restraint and holding onto cards, and making decisions, and I do think that there is a certain amount of skill involved. The problems do arise in some areas, that mostly being that the game is... too easy. On reaching a high level it is too hard to bring people down again, and the game is too short for any real interesting things to occur. But, overall, I don't think the gameplay is too bad.
Theme?
Well, I...*shudders* Enjoy the theme. As a Dungeons And Dragons player, I find the references highly enjoyable. The jokes are, believe it or not, actually very funny in places. They definitely reminded me of DnD, and they are well thought out. They raise a chuckle with the right players, but with no help from the artwork, I must say.
Opinions
Well, I like Munchkin. I think it gets a lot of crap that it doesn't really deserve, but I will agree on the fact that it is definitely overrated. It really doesn't deserve its number of sequels, for instance. However, I think its a good game to play with new players, and can be enjoyable under the right circumstances. 7 out of ten.
Glory to Boardgameistan.

